this is what well written dark stories look like, people.
i have a small issue with the way the foreground can block the view, and with the size of your hitbox feeling a bit cheap.
bit the ending was worth it.
this is certainly intriguing.
i wonder how much gameplay one can produce out of that one mechanic, though.
i had eric Collarfold's dog kidnapped by ... eric Collarfold.
Who would do that to their own dog?!
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